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Publisher of World at Risk & Summoners Glory

Games built to last.

Gameplex publishes mobile games for players worldwide, launched through creators and communities and run for the long haul.

We launch games through the people players already trust, creators and communities, and run them for years.

Contact

Say hello.

Developers, creators, press. One inbox, answered by a person.

Email
partners@gameplex.ai

We answer within one business day, Monday to Friday.

No newsletter, no follow-up sequence. One reply from a person.
That did not go through. Email us at partners@gameplex.ai and we will pick it up.

Got it.

Thanks. A person will reply within one business day. If it is urgent, partners@gameplex.ai reaches the same desk.

Games

What we publish.

Strategy, RPG and the genres players stay in for years.

World at Risk

Command a nation through the Second World War.

Build a base, recruit history’s generals, forge alliances and fight the world war alongside and against everyone else on the map. 60+ generals, 23 campaign chapters, 270+ battles.

Genre
WWII strategy
Platform
Google Play
Status
Live
Published by
Gameplex, worldwide
Live · Google Play
World at RiskWWII strategy · Alliances · World war
60+Generals
23Chapters
270+Battles
World at Risk: historical campaign World at Risk: base, troops and equipment World at Risk: resource map World at Risk: alliances on the world map World at Risk: PvP arena
2020 · iOS & Android
Summoners GloryHero collection RPG · PvP · Guilds
2020Launched
iOS& Android
PvPTurn-based
Summoners Glory

Summon, evolve, and take the fight to Morganter.

A hero collection RPG with turn-based combat in an open 3D world. Summon and evolve Phantoms, climb the PvP ladder, raid dungeons with your guild, and push the story all the way to the Demon Lord.

Genre
Hero collection RPG
Platforms
iOS & Android
Launched
October 2020
Published by
Gameplex, US & Europe
Summoners Glory key art Summoners Glory: Phantoms Summoners Glory: the Demon Lord Summoners Glory: desert ruins Summoners Glory: lava caverns
Official store

Top up World at Risk direct.

Enter the player ID the game shows you, pay, done. Delivered in game, no login needed.

Open the store
Secure checkout
Player ID
2000 0412Account confirmed
3,000 gemsdelivered in game
Delivered in game, straight to the ID.

Have a game that belongs here?

A build or a store link is enough. We play it, read the numbers and come back with a plan.

Publish with Gameplex
Publishing

Have a game? Let’s talk.

We publish strategy and RPG games worldwide. You keep making the game; we bring the launch, the players and the long run.

What you get

Everything after the build.

Launch
Store pages, submissions, localization and a launch plan, on our developer accounts or yours.
Players
Creators, communities and gaming sites lined up before day one, plus players from our other games.
Live ops
Events, seasons, balance and community, planned with you and run by us.
Direct store
A web store for your game from day one. Player-ID checkout, delivered in game.

What we look for.

Strategy and mid-core
Games people play for months, with alliances, economies and a reason to come back every day.
Live or soft-launched
Numbers we can read: retention, spend, where the players came from.
Games with a history
Finished games that stopped, or never got the launch they deserved. World at Risk was one.
Global, English first
Built for players everywhere, localized where it earns its keep.

Worldwide or regional publishing, co-publishing, or a relaunch of a game that deserves a second life. Simple terms, in writing.

Send us your game.

A build or a store link is enough. We play it, read the numbers and come back with a plan, usually within two weeks.

partners@gameplex.ai
Creators & community

Play our games with your audience.

Early access, creator codes that give your viewers something extra, assets that are ready to use, and a direct line to the people who run the game.

What you get

Everything a creator needs. Nothing you have to chase.

Builds and events before they go live, a creator code your audience can actually use, key art and capture-ready assets, and someone to talk to when something breaks mid-stream.

Your audience stays yours. No exclusivity, no scripts.

We have done this before

In 2020 we launched Summoners Glory with creators instead of ad spend. More than a hundred streamers came on board in the first month, and they became the game’s biggest source of players, far ahead of paid ads.

100+ creators in the first monthCreators, not ad budgetsEarly access and codes for every titleThe same approach, now for every game we publish

Who this is for.

Creators
YouTube, TikTok, Twitch and short-form channels whose audience plays what you cover.
Communities
Discord servers, Telegram groups, forums and subreddits built around a genre or a title.
Gaming websites
Guides, wikis, tier lists, news: anywhere players arrive already looking for a game.
Alliance and guild leaders
People who bring their whole crew with them when they move to a new game.

House rules: no pretending to be us or the studio, no altered artwork, no promises about a game we have not made ourselves. That is the whole list.

Get your kit.

Send your channel, community or site and what your audience plays. If it is a fit, your kit is on its way within the week.

partners@gameplex.ai
About

A publisher with its own players.

Gameplex is a mobile game publisher based in Hong Kong. We launch games through creators and communities, run them for years, and sell direct to the players who love them.

The short version.

Most publishers rent attention. We built an audience first, players, communities and creators, and then went looking for games worth pointing it at. Summoners Glory launched in 2020 with more than a hundred creators behind it. World at Risk is live now, and the next titles are on the way.

Few games, run properly. We would rather publish three games well than thirty badly.